
Chronark
A downloadable game for Windows and macOS
Turn-Based Combat System
Combat is not limited to simply attacking or using skills. Players must carefully manage multiple strategic elements during each turn.
Mana
-
Mana is consumed when using skills.
-
Ending a turn early restores Mana based on remaining Action Points.
Action Points (AP)
-
Each unit has a limited number of Action Points per turn.
-
As long as Action Points remain, the player can choose any action.
-
Ending a turn early recover Mana based on action left.
Sanity
-
Each unit has a Sanity value, when Sanity reaches 0, lost 30% max HP, many unexpected and unpredictable events will occur.
Unit State
-
When a unit’s HP falls below 5% but the unit is not dead, it enters Fury State, ll remaining Mana will be consumed to cast skill.
-
When full HP, gain Ambush effect, increase damage deal, when HP lost, decrease ATK based % HP lost.
Positioning and Casting
-
Some skills require time to cast, if the unit takes damage and loses HP during the casting process, the skill is canceled.
-
Positioning and timing are critical factors in combat, cover your important unit.
Take advantage of terrain to perform a strategic action.
Reaction System
Various reactions can occur during battle, creating deeper tactical gameplay.
-
Reactions between an attack’s element and a unit’s applied element.
-
Reactions between an attack’s element and a unit’s status effects.
-
Reactions between different status effects on the unit.
Proper reactions can enhance attack damage, amplify skill effects, and trigger chain reactions.
Player Skills
-
Player Skills are special abilities separate from unit skills, they consume Primordial Energy.
-
Primordial Energy is gained when a unit completes a casting process or finishes its turn.
Controls
-
Mouse only.
-
Right-click on a unit to view detailed stats.
-
Left-click to move, attack, or cast skills.
-
Hover over skills or Player Skills to view additional information.
Credits
-
Art by Duelyst, RPG Pixel Icon Pack on Unity Asset Store.
-
Music from Action RPG Music Pack on Unity Asset Store.
Disclaimer: This gameplay demo uses third-party assets for demonstration purposes. If you’re interested in the project, I’d appreciate any feedback in the comments to help further development, including future updates to the story and characters. For the registration, just use random email, I just use that to store data and you don't have to use the real email.
| Updated | 12 days ago |
| Published | 15 days ago |
| Status | In development |
| Platforms | Windows, macOS |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | will176 |
| Genre | Strategy |
| Made with | Unity |
| Tags | 2D, Indie, No AI, Turn-based, Unity |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Mouse |







Leave a comment
Log in with itch.io to leave a comment.